"Infection"
ambientartlab (Laboratory for Digital Art and Interactive Media | Vienna)
Künstlerhaus Passage Galerie

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infection

Infection is an audio-visual installation that merges with a certain location to alter its spatial and temporal qualities. In reference to Umberto Eco’s text „The Foucault pendulum“, the work not only tells tales about a place that is constantly moving, but goes on to establish a visual and acoustic form of space that springs from our imagination. Behind every wall lies a different space, created by our power of imagination or alive through our memories. All of these spaces, and it doesn’t matter whether they’re virtual, real, imaginative or actual, have a certain constucted quality in common. That’s why our spatial imagery relates to different qualities of dimensionality and always depends on a process of dismantling and reconfiguration. Infection plays with the volatility of the real and the imaginary by confronting two visual layers, and thereby slowly starts to dissolve the current location from both sides. While looking to the outside of sight shifts more and more from a geometry of the real to abstract forms, the opposing wall that seemed to be empty and free of spatial notation, starts to reveal pictures of places that start to take forms that look similar to the real world. In between lies a center of spatially-acoustic composition that boosts the rhythm of visual change and extends the atmosphere of images into the feeling like real. In the middle of the installation, a pendulum hanging from the ceiling works as a transition point towards the imaginary. While the pendulum represents a fixed point in space and time, and although it’s constantly moving, it’s actually the space around it that moves, changes and develops. By changing the direction and speed of the pendulum, the visitors can influence the dimensions that surround him and can push away, accelerate, deform or slow down the scene surrounding them.

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OPENING

26.03.2010

Künstlerhaus Passage Galerie

6pm

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EXHIBITION

27.03. - 05.04.2010

Künstlerhaus Passage Galerie

WE-SU:
6 - 9pm

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"Altar Ego"
Depart (Vienna)
V_port - MuseumsQuartier

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altarego

Depart - Leonhard Lass and Gregor Ladenhauf - first discussed the ego in 2003, when they created the interactive multimedia animation “Ashphodel”. Within the scope of the sound:frame festival 2010, they exhibit their audiovisual installation “Altar Ego” at the V_port in the Electric Avenue of quartier21 / MQ. In their way of expression, the concept of “ego” between the poles of the projection of desire and fulfillment becomes a spontaneous journey at the moment of assumed self-awareness. Simultaneously dipping into and out of the visual stream and sonar waves. Only during this transgression, the limit experience becomes aware of itself. An eternal dilemma shows Sisyphus and Narcissus in a brotherly struggle over the essential. The deep impression of complex emotional states in all their manifestations between neurotic behaviour and character is the starting point at reflection on and the reprocessing of past and future situations. In this context, conditioning of human behaviour, especially in terms of seeing / image and listening / sound, looms large. Depart love to enter that surreal, subconscious part of pictures where impressions can wildly reproduce and strike roots. In the universe of text / image / sound, hermetic translations become metaphors of the process of transforming the outer to the inner side. One of the basic questions Depart try to ask in “Altar Ego”: is it possible to communicate in situations in which the recipient has such huge expectations, that, because of compulsion and defiance, an answer becomes almost impossible from the beginning? Or does the I even bounce back from its own projection and reflection? Using their Mixed-Media-Installation “Altar Ego”, Depart want to offer a paradox opportunity to experience moments more aware and less aware at the same time. For Depart, this work is only the beginning of series of installative, partly interactive works that increasingly will include figurative and sculptural elements.

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OPENING

27.03.2010

V_port, MuseumsQuartier

4pm

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EXHIBITION

28.03. - 18.04.2010

V_port, MuseumsQuartier

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"TENSOR / 48°11'‘33.67"“N / 16°20‘'44.00"“E / 2010.03.27 18:00"
Motionlab und Neon Golden (Vienna)
Kasulke

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tensor

The aim of the installation is to deal with tensions in experimental form. Tensions between space and object, object and module, material and structure, sur­face and medium, image and sound, reality and illusion as well as between the piece of art and its beholder are at the center of attention. Field experiment from March 27th, 18pm at the sound:frame headquarters (48°11‘33.67“N / 16°20‘44.00“E). The installation arose from a cooperation of the visualist crews Motionlab and Neon Golden, supported by Franz Piffl of Microgiants - Industrial Design.

At the same time and teaming up with Atelier Alexa, the modular structure is explored using rapid prototyping technology in jewellery design. The results will be presented in the course of the vernissage and displayed in the exhibition.

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OPENING

27.03.2010

Kasulke

6pm

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EXHIBITION

28.03. - 18.04.2010

Kasulke

WE-SU:
6 - 9pm

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"Silenus"
Synes Elischka (Vienna)
Salon Projektionist

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silenus

Silenus carries on the discourse of movable projections of videos that has been promoted since 2008. Potentially, their entanglement is enlightening at spots (indeed in a spatial sense) that trap eyes and brain.

A spotlight scans the scrubs on a clearing, touching individual trees. In the foreground they seem massive and hostile, the residual light touches branches of other trees in the distance: continuing depth of image meets wild form. The chasing light itself (spotlight on a picture detail) becomes the chased target (projector in the showroom). All four walls are used as projection surfaces, and when the cone of light leaves the wall it originally illuminated space / time switches on other forest scenes from different angles follow. The chase of a girl occurs in exactly these intervalls, but who knows, maybe there's a concealed world that flees from the light? The only things left from the clash of the vanishing point of the perspective / linear time and vital vanishing line / aeon are the remaining afterimages. In between the two, we turn around, might even get in the sights of the light source, having become a moth in every sense.

Marie Bendl (Bauhaus-Universität, Weimar)

Funded special project of the Österreichischen HochschülerInnenschaft

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OPENING

27.03.2010

Salon Projektionist

8pm

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EXHIBITION

28.03. - 18.04.2010

Salon Projektionist

WE-SU:
6 - 9pm

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"Lightrails"
Strukt (Strukt Design Büro | Vienna), unheilbar architektur (Vienna),
DIGITALOFEN Audiobakery (Vienna)
Kunsthalle Project Space

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lightrails

The interactive installation Lightrails by Strukt and unheilbar architektur reinterprets the Project Space Kunsthalle Wien with a spatially impressive light object. Andreas Koller and Thomas Hittahler of the Viennese design studio Strukt conceived and realized the projection, which brings architectural students Clemens Russ and Szabolcs Petöfi‘s (unheilbar architektur) specially crafted sculpture to life. By means of simple ray classifi­cation, they tried to create a formalistic mode which is realised in a spatially tangible and interactively changeable framework. unheilbar‘s intention was to orchestrate a clear gesture throughout the room that, as far as construction and materiality go, appears both simple and clear. While the object is illuminated by projectors, the projected images are precisely fitted onto the sculpture through a technology called mapping. For mapping, Strukt uses the publically available development environment vvvv, in which self-developed software simulates the setting with virtual cameras and an exact 3D model of the object. The rays can be activated by the visitors who thereby generate light and sound themselves, thus influencing the sculpture in its presence. The sculpture’s surround sound was designed by DIGITALOFEN bakery. Strukt has been intensely involved in creating generative visuals, interaction design, projection technology and innovative interfaces since 2001 and implements projects both culturally and commercially. A young and ambitious architecture community still in their college days, unheilbar architektur tries to assert its position in the Austrian achitectural scene.

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OPENING

01.04.2010

Kunsthalle Project Space

7pm

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EXHIBITION

02.04. - 15.04.2010

Kunsthalle Project Space

TU-SA:
4 - 12pm
SU-MO:
1 - 7pm

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"Light Shadow Light"
Catweasel (UK), Strukt (Strukt Design Büro | Vienna)
Kunsthalle Project Space

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lightshadowlight

A virtual light source highlights bricks that seem to grow out of the projection canvas. Thanks to the clever use of light- and camera-positions as well as real-time renderings of shadows this optical illusion tricks the eye and seems to be real. The wall dissolves into a 3-dimensional pattern. British vvvv programmer Chris Plant, aka Catweasel, already realized this project in cooperation with Strukt for the MUMOK‘s facade. At Project Space you will now see the next stage of the original work.

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OPENING

01.04.2010

Kunsthalle Project Space

7pm

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EXHIBITION

02.04. - 15.04.2010

Kunsthalle Project Space

TU-SA:
4 - 12pm
SU-MO:
1 - 7pm

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"lightqb"
Kathrin Guther (de)
Kunsthalle Project Space

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lightqb

lightqb is a multimedia LED cube that can display music visualisations and animations in 3D. For quite some time, visualising music as light in space has been a big temptation for me. After my first attempts at soldering, I could start my work and implement my idea. From 512 ligh-emitting diodes, 220 meters of litz wire, 182 meters of copper wire, soldering tin, a circuit board and a trigger circuit board, a few meters of cables and about 2400 solder joints, the project lightqb emerged. Each of the LEDs can display 7 colours and can be triggered individually. First, 8 individual levels were soldered, which were connected by a framework. Using a specially crafted lightqb simulator, a software by Christian Enchelmaier, 3D animations can be created and animated to go with the music. Afterwards, they are loaded onto a microcontroller that controls the animations. The combination of space, light and sound creates a harmonious interaction that casts a spell on the beholder.

The development of lightqb was supported by: Christian Enchelmaier (software), Florian Schmid (circuit board layout)

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OPENING

01.04.2010

Kunsthalle Project Space

7pm

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EXHIBITION

02.04. - 15.04.2010

Kunsthalle Project Space

TU-SA:
4 - 12pm
SU-MO:
1 - 7pm

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